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Changelog

Last updated 2026-07-11

All notable changes to MetroForge Desktop (metroforge-native). Format follows Keep a Changelog; versions are git tags of the form vX.Y.Z-alpha, each published with smoke-gated artifacts for Linux, Windows, and macOS (arm64). Sidecar/data changes land in the sibling metroforge repo and reach releases via the pinned sidecar SHA in release.yml.

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[0.5.0-alpha] - 2026-07-10#

The "night and detail" release. City-scale night lighting, building windows, stylized water, the minimap, tutorial for new players, save hardening, and sim-depth economy transparency.

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[0.4.2-alpha] - 2026-07-10#

The "streets actually render" release. v0.4.1 shipped with no visible roads in real cities (three stacked rendering bugs); this supersedes it.

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[0.4.1-alpha] - 2026-07-10#

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[0.4.0-alpha] - 2026-07-10#

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[0.3.0-alpha] - 2026-07-10#

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[0.2.0-alpha] - 2026-07-10#

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[0.1.5-alpha] - 2026-07-10#

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[0.1.4-alpha] - 2026-07-10#

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[0.1.3-alpha] - 2026-07-10#

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[0.1.2-alpha] - 2026-07-10#

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[0.1.1-alpha] - 2026-07-10#

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[0.1.0-alpha] - 2026-07-10#

Known issue: does not start (blue-black screen at launch) — use v0.1.1-alpha. Kept for history.

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